Use the Immersal SDK to build centimeter-accurate, persistent multiuser AR applications that can be used on AR-capable mobile devices and with glasses.
The Immersal Mapper app lets you create location-aware spatial environments on any mobile device. You can then add a wide range of interactive AR layers to them, for example in Unity.
Turn any location into a gamified experience. Create applications that engage consumers in ways never possible before. Build augmented solutions that save time, money and work in industrial settings. And much more.
Would you like to know more about Immersal tech? Download the Immersal Intro presentation here:
The Immersal SDK.
Fast visual positioning with low system overhead
Positioning works both offline on-device and online in the cloud
Available for iOS, Android, and many headsets such as HoloLens 2 and Nreal
REST API for the Immersal Cloud Service for use with any device
Pre-built app available on App Stores for mapping real-world locations
Capable of mapping even large city-scale areas, both indoors and outdoors
Extremely optimized map file format with a small file size
Private/Public maps with sharing options
Latitude, Longitude, and Altitude directly from visual positioning
Tag and search maps with GPS coordinates
Point clouds and textured meshes of the mapped spaces available
Supports multiple maps at the same time in the same space
Easy-to-use Unity samples with templates for indoor navigation and more
Detailed documentation to help developers get started
Develop Portal with a 3D Map viewer
New in release 1.19
New features: Real-time mapping (Enterprise license required): it is possible to see the feature points in real time when you are mapping. This will make it much easier to see difference between good and bad map - if there is many feature points caught, it usually means good map. Map Editor (Enterprise license required): in many cases editing the map after mapping can bring benefits. Foe example you can crop the unwanted areas (like mirrors or glass walls) from the map. Or you can optimise the map size by only including the areas needed for good localising. You can also divide big maps into smaller ones.
Improvements: a lot of backend changes to improve the robustness of Immersal Cloud Service
New in version 1.18.x
Additions: Plugin for Magic Leap 2 (Enterprise license required)
Improvements: Increased robustness. Addressed false positives found with 1.17. Loading a map in Unity no longer freezes the application for the loading time.
Experimental: Faster parallel processing of server requests